Interview: Voice Actor Cassandra Lee Morris

anindya

By anindya

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At Anime Central 2026 we got the chance to chat with voice actress Cassandra Lee Morris. Morris began her career as a journalist before switching to voice work, with early standout parts like Alice and Yubel in Yu-Gi-Oh! GX. You might recognize her as the English voice of Taiga in Toradora!, Suguha/Leafa in Sword Art Online, Morgana in Persona 5, and Kyubey in Puella Magi Madoka Magica. Even though our talk was brief, we learned a bit about what goes into these roles and got some insight on how to handle different animation styles overall.


Parts of this interview were slightly adjusted for better understanding.


Q: During the recording sessions for Persona 5, did you or the team foresee how players would respond to Morgana, especially regarding her insistent “sleep” lines?

A: When I landed the Morgana role, the studio and director said, “Hey, the Persona series has a dedicated, active fanbase, and this could be huge. People are already cosplaying, getting the plaid pants, etc.” I just nodded.
But nobody could have guessed how massive the reaction would be. It’s unlike any project I’ve worked on before. And I never expected players to be so upset about me constantly telling them to sleep—though it was a fun surprise.

©ATLUS. ©SEGA. All rights reserved.

Q: Morgana isn’t your only mascot‑type role—Kyubey from another series is similarly iconic, maybe even more polarizing. How do you handle characters like that?

A: I treat them the same as any other role. I believe every character, whether human, creature, or mascot, has its own humanity and authenticity. Since they feel real to the audience, I aim to honor that perspective and give them fairness, so that’s exactly how I approach them as well.


© Magica Quartet/Aniplex,Madoka Project

Q: When it comes to voicing characters—whether in video games or animation (pre‑recorded or live‑acted)—do you have a favorite medium, and has one experience shaped your approach to the others?

A: I don’t have a preference at all; I just love acting, so whenever someone needs me to portray a role, I’m eager to do it. The technical side of video‑game acting is completely different. You usually record solo, without a scene partner, and you often have to jump between many emotions quickly, so being able to shift gears fast is crucial. A game session can be about four hours long, so you need a lot of stamina to stay energized. Animation work is a bit different because it’s typically done in a group setting, scene by scene, which lets you bounce ideas off the other voice actors. With anime, the pace is slower since you’re syncing to existing animation, and getting the lip‑flaps right is essential. Dubbing is technically demanding; there’s little room for improv or mistakes because timing is everything. Balancing a strong performance with precise timing is something I constantly work on, and I always give it my all. Ultimately, I enjoy all three formats; it’s just about readjusting my mindset to handle the distinct technical challenges of each.


We extend our gratitude to Cassandra Lee Morris and the Anime Central team for this interview. Her extensive voice‑acting catalog can be explored across numerous streaming platforms. Keep an eye out for details on how to register for Anime Central 2027, where you’ll have the chance to meet these extraordinary voice performers in person.


Read more about other anime at Latest Anime & manga info.

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