AHAVERSE has officially launched its first large‑scale Scissor Seven mobile game, an original action‑adventure title now in development as part of the franchise’s expansion plans. The announcement came during the New World Premiere showcase at BilibiliWorld 2026, where the company also revealed a new feature film, a spin‑off animated series, a publishing imprint, and a live fan event.
The upcoming mobile title will place players in the Scissor Seven universe, letting them explore fresh stories while experiencing the series’ world in novel ways. An official synopsis states that the game blends fast‑paced action, quirky adventures, lighthearted everyday moments, and the series’ signature offbeat humor, offering original narratives, reunions with beloved characters, and entirely new ways to interact with the world.
The game is slated to debut in China during Q4 2026, with international rollout plans to be disclosed later. This title is one of several projects AHAVERSE is pursuing to grow Scissor Seven into a broader multimedia universe. Also in the pipeline are the 2028 film Scissor Seven: The Movie, the HEIBAI spin‑off animated series, the Cheap‑Life Hua manhua spin‑off, the new AHABOOKS publishing imprint, and the annual Chicken Island Party live music event.
AHAVERSE founder and Chief IP Officer Aiken Zou said: “Today is not about announcing a collection of separate projects. It is about showing how stories can grow into worlds, through new characters, new adventures, and new creative voices. Our goal is to give global audiences more worlds to return to, while creating opportunities for creators to help shape the stories of tomorrow.”
Since its 2018 debut, Scissor Seven has become a leading Chinese animation franchise. It streams in over 190 countries as a Netflix Original, boasts more than 40 million fans worldwide, and has amassed over 30 billion views across platforms. The franchise has also branched into comics, games, music, merchandise, and live experiences.
More About Playing in the Scissor Seven Universe
We spoke with the AHAVERSE team ahead of the reveal. When asked what mattered most to players—whether feeling like Seven, living on Chicken Island, or discovering new tales—the team replied: “Ideally, all of the above. More than anything, we want players to feel like they’re genuinely living in the world of Scissor Seven. Alongside fast‑paced side‑scrolling action, players will be able to experience everyday life on Chicken Island, manage their own business, interact with beloved characters and discover original canon content created specifically for the game. Because games are interactive, they allow audiences to engage with the world in ways that animation naturally can’t. Longtime fans can also look forward to a different level of immersion, new character moments and backstories that expand the wider universe, while newcomers can simply enjoy the experience of exploring the world at their own pace.”
On the challenge of delivering the series’ comedic timing in an interactive format, AHAVERSE explained: “Games introduce a unique challenge because players control the pacing. Rather than relying on fixed editing or animation timing, we’ve had to think carefully about how humour emerges naturally through gameplay, skills, character interactions and environmental storytelling. We hope players experience the same sense of surprise and contrast that defines the animation, while still feeling fully in control of their own adventure.”
Regarding the synergy between animation and game teams, they added: “Our animation and game teams actually work closely together to ensure the game stays true to the story, and new content feels authentic to the world and characters, while making full use of the interactive nature of games. The China launch will allow us to gather valuable player feedback and continue refining the overall experience before bringing it to international audiences.”
Read our full interview with AHAVERSE to learn more about its plan for the Scissor Seven universe.
Recent industry analysis shows that China’s mobile gaming market grew 12 % year‑over‑year in 2024, driven by strong demand for narrative‑rich experiences. Cross‑media franchises like Scissor Seven, which leverage animation, comics, music, and live events, have demonstrated a 1.8× higher player retention rate compared to single‑medium titles. Consumer surveys indicate that 68 % of anime fans prefer interactive storytelling, and 54 % are eager to explore new characters and worlds beyond traditional series. These trends support AHAVERSE’s strategy of expanding Scissor Seven into an integrated multimedia ecosystem.
The Scissor Seven mobile adventure invites fans to step into its vibrant world, blending familiar humor with interactive gameplay. As AHAVERSE continues to grow the franchise across film, series, comics, and events, players can anticipate richer narratives and fresh experiences. Join the adventure when the game launches in Q4 2026 and be part of the next chapter of this global phenomenon.
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